What do I do?
I create interactive experiences, some entertaining and fun, some educating and addicting.
What is Pillars of SY?
Even though I got my bachelors degree in game design a while ago, I was never willing to tailor a game to a specific audience. It was always about creating what I found interesting and not about selling games. Nowadays I create interactive architectural visualization as my day job, while I always have one or more sideprojects running. It actually worked out perfectly.
I guess Pillars of Sy is my way of giving people access to my games. I usually won't ask for money and in return I don't promise anything. If you like my games and experiences, feel free to donate.